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Black Ops 2 Gets Dedicated Servers

The PlayStation versions of Black Ops 2 have finally received a major infrastructure upgrade with the rollout of dedicated servers across all multiplayer matches. This shift moves away from the peer-to-peer model that has frustrated the competitive community since the port's July release, replacing it with Activision's own server infrastructure to handle all matchmaking and gameplay.

 

The transition to dedicated servers eliminates several longstanding issues plaguing online matches. Players no longer experience the inconsistent connections and host migration problems that plagued peer-hosted lobbies. With everyone connecting to centralized servers rather than routing through a single player's connection, match stability improves dramatically and security gets enhanced across the board.

 

The developers confirmed that the migration completed fully as of the latest update, with 100 percent of multiplayer matches now running on dedicated infrastructure. Beyond server improvements, the patch also addressed friend invite functionality and corrected various UI bugs affecting custom emblems and the multiplayer heatmap display.

 

The competitive community has responded positively to the overdue upgrade. Players report noticeably smoother gameplay and more reliable connections compared to the previous peer-to-peer setup. This brings the PlayStation ports more in line with expectations for a modern Call of Duty experience and addresses what was arguably the biggest technical complaint since launch.