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Black Ops 7 Beta Update & Upcoming Changes
The Black Ops 7 beta is off to a strong start, with players praising the new omnimovement system and well-designed maps. However, there’s been criticism around slow weapon progression, a fast time-to-kill (TTK), and the use of automatic doors. Treyarch has acknowledged this feedback and shared plans to address these issues.
Patch Notes – October 3 (Day 2 Update)
New Content
Multiplayer Maps:
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New: Imprint
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Cortex
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Exposure
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The Forge
Zombies Maps:
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New: Vandorn Farm (Survival)
Game Modes:
Multiplayer:
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New Mode: Overload
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Team Deathmatch
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Hardcore Team Deathmatch
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Domination
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Hardcore Domination
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Hardpoint
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Kill Confirmed
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Training Course
Zombies:
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New Modes: Survival, Training Course
UI Fixes:
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Fixed a Steam issue where social menus would close when the player was set to "away"
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Fixed an error when switching between menu tabs
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Resolved a login delay issue
Stability Improvements:
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Fixed server issues related to loadouts, Tracker Perk, Drone Pod, Pinpoint Grenade, and Skewer Scorestreak
Upcoming Beta Changes
Treyarch outlined several changes coming soon based on player feedback:
Weapon Balance & TTK Adjustments:
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A full balance pass to fine-tune TTK and ensure all beta weapons are competitive within their classes and roles
Automatic Door Improvements:
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Some automatic doors will now stay open from the start of the match
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Doors will remain open longer before closing
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Players must be closer for doors to open automatically
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Players can still open doors by shooting them
Weapon XP, Spawning, and Bug Fixes (Coming October 4):
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Additional tweaks to automatic doors as listed above
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Improvements to weapon XP gain and spawn logic
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Bug fixes across multiplayer and zombies
Community Feedback on Doors:
Automatic doors have been a major point of contention. Many players want them removed entirely. Treyarch is exploring options, including reducing the number of doors or allowing them to be disabled in competitive play.